Review: Tomb Raider (2013 Video Game)

(Disclaimer: I have never reviewed a video game before despite being a lifelong gamer, and I’m going to approach this more as I would a film, as a means for telling a story.  For reference, I played the Xbox 360 version of the game.)

Lara Croft, wealthy young archeologist, is off on her first expedition, to find the lost Japanese kingdom of Yamatai, along with a shipful of assorted characters.  They’re heading into the Dragon’s Triangle, a dangerous area of the ocean that’s the source of many strange rumors, when a violent storm appears and causes their ship to sink.  Lara plunges into the sea, scrambling to shore, pulling herself up on the sand.  She spots the other survivors further down the beach, but as she calls for them an unseen attacker strikes her head, knocking her out.  She awakes hanging in a cave by her ankles, bound and unable to move.  She swings herself back and forth, knocking things over and causing a fire.  As she prepares to set her bindings aflame in order to free herself she mutters, “This is going to hurt,” and as the fire cuts through her ropes she plunges into a pit, where she is impaled through the side by a piece of rebar.  She pulls it from her, and she staggers deeper into the cave, trying to find a way out.  She eventually does, but not before struggling with her attacker, creating an explosion that causes the cave to collapse, and crawling on her hands and knees up through the falling rocks towards a point of light that means escape. Continue reading